In 2022, the metaverse was all the tech world could talk about. While it has seemingly taken a backseat this year to Artificial Intelligence (AI) applications, it is important to recognise that the coming of the metaverse is still as imminent as before.
Though Mark Zuckerberg has shifted his focus away from his metaverse ambitions, companies like Roblox and Sandbox are still vying for the leading position as the preferred portal, and Web3 studios such as TerraZero have not taken their foot off the gas.
Thus, cybersecurity and data privacy concerns remain highly relevant.
Before life in the metaverse becomes an integral part of our digital lives, taking pre-emptive steps to heighten security is paramount. Cybercriminals are studying their opportunities and lying in wait too – and we must be ready to enter this new realm having taken pre-emptive action to fend off their attacks.
The new digital frontier holds exciting opportunities – for good and bad
Cyber defence in the metaverse will be a far greater challenge than protecting today’s networks and devices. This is because the attack surface represents a convergence of different connected physical and digital systems.
In addition to known risks of phishing, ransomware and data theft, hackers could, for example, modify data, imitate avatars, feed fake information and severely compromise data servers that are essential to the workings of the metaverse.
Because the metaverse provides interfaces between the real and virtual worlds, the risks range from bitcoin theft and virtual vandalism to crimes that cross into ‘reality’, such as espionage and even assault. If data centres are targeted and compromised, countless stored information and access points will then be handed over to cyber criminals for abuse. The possibilities are frightening.
Robust cybersecurity must therefore be built into data centre infrastructure from the start to protect its inhabitants. Otherwise, the metaverse is doomed to fail. Providing only another playground for cybercriminals to prey on users attempting to explore new and exciting digital experiences.
Exponentially larger attack surfaces, greater unknowns, one big target
The metaverse will be accessible to billions of users via any web browser, mobile device or AR/VR system, with user data ultimately stored on servers in data centres used by platform and equipment providers.
The attack surface expands from these data centres to all other potential interaction points between the attacker and the target, including hardware, software and interconnected communication channels.
Endpoint vulnerabilities include all physical devices that provide access to the metaverse, such as AR/VR headsets, controllers and sensors, but also IoT devices. The software attack surface includes programs and applications running on AR/VR hardware or other parts of the infrastructure that allow users to interact in the metaverse.
Finally, communication channels can be the target of attacks: countless connections between users, virtual objects, and physical devices using computer code, text, voice, video, and touch are conceivable.
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